The last Ark - Öffentliche Konfiguration

    • Official Post


    Hier findet ihr eine veröffentlichung der Server-Konfiguration.

    Änderungen / Anpassungen an diesen Werten benötigt eine Beantragung per Ticket über das Support-Ticket-System.


    MaxTribeLogs100How many Tribe logs are displayed for each tribe
    BabyCuddleGracePeriodMultiplier1A multiplier on how long after delaying cuddling with the Baby before Imprinting Quality starts to decrease
    BabyCuddleIntervalMultiplier1How often Babies wanna cuddle. More often means you'll need to cuddle with them more frequently to gain Imprinting Quality
    BabyCuddleLoseImprintQualitySpeedMultiplier1A multiplier on how fast Imprinting Qualitiy decreases after the grace period if you haven't yet cuddled with the Baby
    Lower number decreases (by percentage) the speed that baby dinos eat their food
    BabyImprintingStatScaleMultiplier1How much of an effect on stats the Imprinting Quality has. Set it to 0 to effectively disable the system
    BabyMatureSpeedMultiplier1.5Higher number decreases (by percentage) time needed for baby dino to mature
    bAllowPlatformSaddleMultiFloorsFalseSet to true to allow multiple platform floors.
    bAllowUnlimitedRespecsFalseSet to true to allow more than one usage of Mindwipe Tonic without 24 hours cooldown.

    bAutoPvETimerFalseAllow switching from PvE to PvP mode at pre-specified in-game times OR a pre-specified real-world (server-side) times!
    bDisableFriendlyFireFalsePrevent-Friendly-Fire (among tribesmates/tribesdinos/tribesstructures) option for PvP servers
    bDisableGenesisMissionsFalseDisables missions on Genesis
    bDisableLootCratesFalseTrue prevent spawning of Loot crates (artifact creates will still spawn)
    bDisableStructurePlacementCollisionFalseIf 'true' allows for structures to clip into the terrain.
    bFlyerPlatformAllowUnalignedDinoBasingFalseQuetz platforms will not allow any non-allied dino to base on them when they are flying. If you want your server to allow non-allied dinos to be able to stand on the Quetz platforms set this to true.
    bGenesisUseStructuresPreventionVolumesFalseDisable building in mission areas on Genesis Part 1 if set to true
    bIncreasePvPRespawnIntervalFalsePvP servers have an optional +1 minute additional respawn (<value3>) that doubles (<value2>) each time if you are killed by a team within 5 minutes (<value1>) of your previous death to that team (timer indicated on Spawn UI).
    Is enabled in pvp by default, and on all the official pvp servers.
    Helps prevent PvO ammo-wasting of auto turrets by repeatedly throwing sacrificial players at them. bIncreasePvPRespawnInterval must be set to True for these options to be activated.
    bLimitTurretsInRangeFalseBoolean-Value to enable for override the Range- and Turretlimit
    bPassiveDefensesDamageRiderlessDinosFalseTrue allow spike walls to damage wild/riderless Dinos
    bPvEAllowTribeWarTrueFalse disables capability for Tribes to officially declare war on each other for mutually-agreed-upon period of time
    bPvEAllowTribeWarCancelFalseTrue allows cancellation of an agreed-upon war before it has actually started
    bPvEDisableFriendlyFireFalsePrevent-Friendly-Fire (among tribesmates/tribesdinos/tribesstructures) option for PvE servers
    bUseCorpseLocatorTrueIf set to true, you will see a green light beam at the location of your death
    CraftingSkillBonusMultiplier1A multiplier to modify the bonus received from upgrading the Crafting Skill.
    CraftXPMultiplier1A multiplier to scale the amount of XP earned for crafting
    CropDecaySpeedMultiplier1Higher number decrease (by percentage) speed of crop decay in plots
    CropGrowthSpeedMultiplier1Higher number increases (by percentage) speed of crop growth
    CustomRecipeEffectivenessMultiplier 1Higher number increases (by percentage) the effectiveness of a custom recipe
    CustomRecipeSkillMultiplier 1Higher number increases (by percentage) the effect of the players crafting speed level that is used as a base for the formula in creating a custom recipe
    DinoHarvestingDamageMultiplier 1Higher number increases (by percentage) the damage done to a harvestable item/entity by a Dino. The higher number, the faster you collect
    DinoTurretDamageMultiplier 1Higher number increases (by percentage) the damage done by Turrets towards a Dino
    EggHatchSpeedMultiplier 3Higher number decreases (by percentage) time needed for fertilized egg to hatch
    FishingLootQualityMultiplier 2.5Increases the quality of items that have a quality when fishing.
    FuelConsumptionIntervalMultiplier 1Define the interval of fuel consumption.
    GenericXPMultiplier 1A multiplier to scale the amount of XP earned for generic XP (automatic over time)
    GlobalCorpseDecompositionTimeMultiplier 1Scales the decomposition time of corpses, (player and dinosaur), globally. Higher values prolong the time.
    GlobalItemDecompositionTimeMultiplier 1Scales the decomposition time of dropped items, loot bags etc. globally. Higher values prolong the time.
    GlobalPoweredBatteryDurabilityDecreasePerSecond 4
    GlobalSpoilingTimeMultiplier 1Scales the spoiling time of perishables globally. Higher values prolong the time.
    (Note: As of patch 196.0 there is still a bug whereby items moved to the player's inventory have their spoilage times reset to normal (value 1.0) despite what this value is set at.
    It seems that as of 248.5 this has been fixed.)
    HairGrowthSpeedMultiplier 1Higher number increase speed of hair growth.
    HarvestXPMultiplier1A multiplier to scale the amount of XP earned for harvesting
    KillXPMultiplier1A multiplier to scale the amount of XP earned for a kill
    LayEggIntervalMultiplier 1Higher number increases (by percentage) time between eggs spawning / being laid
    LimitNonPlayerDroppedItemsCount 0Limit the number of droppeditems in an area(together with LimitNonPlayerDroppedItemsRange). Official servers have it set to 600
    LimitNonPlayerDroppedItemsRange 0Limit the number of droppeditems in an area (together with LimitNonPlayerDroppedItemsCount). Official servers have it set to 1600
    MatingIntervalMultiplier 1Higher number increases (on a percentage scale) interval between which dinosaurs can mate
    Example: MatingIntervalMultiplier=0.5 would allow dinosaurs to mate 50% sooner
    MaxAlliancesPerTribe 10Define the maximum alliances a tribe can form or be part of.
    MaxFallSpeedMultiplier 1Defines the falling speed multiplier at which players starts taking fall damage.
    The falling speed is based on the time players spent in the air while having a negated Z axis velocity meaning that the higher this setting is, the longer players can fall without taking fall damage.
    For example, having it set to 0.1 means players will no longer survive a regular jump while having it set very high such as to 100.0 means players will survive a fall from the sky limit, etc.
    This setting doesn't affect the gravity scale of the players so there won't be any physics difference to the character movements.
    MaxNumberOfPlayersInTribe 5Set this to a number > 0 to act as a limit. 1 Player Tribes effectively disables Tribes
    MaxTribesPerAlliance 10Define the maximum of tribes in an alliance.
    OverrideMaxExperiencePointsDino 4700000Overrides the Max XP cap of players & dinosaur characters, respectively, by exact specified amount.
    OverrideMaxExperiencePointsPlayer 5Overrides the Max XP cap of players & dinosaur characters, respectively, by exact specified amount.
    PassiveTameIntervalMultiplier 1A multiplier on how often you get tame requests for passive tame dinos.
    PlayerHarvestingDamageMultiplier1Higher number increases (by percentage) the damage done to a harvestable item/entity by a Player. The higher number, the faster you collect
    PoopIntervalMultiplier 1Higher number decreases (by percentage) how frequently you can poop
    PvPZoneStructureDamageMultiplier 6Specifies the scaling factor for damage structures take within caves.
    The lower the value, the less damage the structure takes (i.e. setting to 1.0 will make structure built in or near a cave receive the same amount of damage as those built on the surface).
    RandomSupplyCratePoints FalseIf true, supply drops are in random locations.
    NOTE: This setting is known to cause artifacts becoming inaccesable on [Ragnarok] if active
    ResourceNoReplenishRadiusPlayers 1Allow resources to regrow closer or farther away from players & structures.
    Values higher than 1 increase the distance around players and structures where resources are not allowed to grow back. Values between 0 and 1 will reduce it.
    ResourceNoReplenishRadiusStructures 1Allow resources to regrow closer or farther away from players & structures.
    Values higher than 1 increase the distance around players and structures where resources are not allowed to grow back. Values between 0 and 1 will reduce it.
    SpecialXPMultiplier 1A multiplier to scale the amount of XP earned for SpecialEvents
    StructureDamageRepairCooldown 180Option for cooldown period on structure repair from the last time damaged. Set to 180 seconds by default, 0 to disable it
    SupplyCrateLootQualityMultiplier 2.5Increases the quality of items that have a quality in the supply crates. The quality also depends on the Difficulty Offset.
    TamedDinoCharacterFoodDrainMultiplier 1A multiplier on how fast tame dinos consume food.
    TamedDinoTorporDrainMultiplier 1A multiplier on how fast tamed dinos lose torpor.
    UseCorpseLifeSpanMultiplier1Modifies corpse AND dropped box lifespan
    WildDinoCharacterFoodDrainMultiplier 1A multiplier on how fast wild dinos consume food.
    WildDinoTorporDrainMultiplier1A multiplier on how fast wild dinos lose torpor.


    FalseUse this if you want ANYONE to be able to "take care" of a Baby Dino (cuddle etc.), not just whomever Imprinted on it.
    AllowCaveBuildingPvEFalseIf set to True, allows building in caves when PvE mode is also enabled.
    AllowCrateSpawnsOnTopOfStructuresTrueServers can now allow from-the-air Supply Crates to appear on top of Structures, rather than being prevented by Structures.
    AllowFlyerCarryPVEFalseFlyers on PvE can carry wild dinos.
    AllowHideDamageSourceFromLogsFalseAllows the hiding of damage sources in tribe logs.
    AllowHitMarkersTrueUse this to disable optional hitmarkers for ranged attacks
    AllowIntegratedSPlusStructuresTrueIf false disables all of the new S+ structures (intended mainly for letting unofficials that want to keep using the S+ mod version to keep using that without a ton of extra duplicate structures)
    AllowRaidDinoFeedingFalseTo allow your Server's Titanosaurs to be permanently tamed (namely allow them to be Fed)
    AllowTekSuitPowersInGenesisFalseEnable or disable TEK suit powers in Genesis Part 1
    AllowThirdPersonPlayerFalseEnables 3rd Person view
    AlwaysAllowStructurePickupFalseIf true disables the timer on the quick-pickup system
    alwaysNotifyPlayerJoinedTruePlayers will always get notified if someone joins the server
    alwaysNotifyPlayerLeftTruePlayers will always get notified if someone leaves the server
    AutoDestroyDecayedDinosFalseAuto-destroy claimable decayed dinos on load, rather than have them remain around as Claimable.
    AutoDestroyOldStructuresMultiplier0Server Option to allow Auto-Destroying Structures after sufficient "no nearby Tribe" time has passed (defined as a multiplier of the Allow Claim period).
    Useful for servers to clear off abandoned structures automatically over time if they wish
    AutoSavePeriodMinutes60Set interval for automatic saves. Setting this to 0 will cause constant saving, You can however set it to 9000000 to effectively disable it.
    CrossARKAllowForeignDinoDownloadsFalseIf set to true, you will be able to tribute download non-native creatures on the Aberration map
    DestroyUnconnectedWaterPipesFalseAfter two days real-time the pipes will auto-destroy if unconnected to any non-pipe (directly or indirectly) and no allied player is nearby.
    DifficultyOffset1Specifies the difficulty level.
    DisableDinoDecayPvEFalseDisable the gradual (7 days) decay of dinosaur ownership. Without this set to true, every dinosaur can be claimed by any player.
    DisableImprintDinoBuffFalseUse this to disable the Dino Imprinting-Player Stat Bonus, if you don't like it (where whomever specifically imprinted on the Dino, and Raised it to have an Imprinting Quality, gets extra Damage/Resistance buff)
    DisablePvEGammaTruePrevents use of console command "gamma" in PvE mode
    DisableStructureDecayPVETrueDisable the gradual (7 days) decay of player structures
    DisableWeatherFogFalseIf true, disables fog.
    EnableCryoSicknessPVEFalseEnable/Disable Cryopod cooldown timer when deploying a creature. If false, deployed creatures do not experience cryosickness.
    EnableExtraStructurePreventionVolumesFalseUse this to completely disable building in specific resource-rich areas, in particular setup on TheIsland around the major
    EnablePVPGammaFalseAllow use of console command "gamma" in PvP mode
    FastDecayUnsnappedCoreStructuresFalseWill decay unsnapped foundations/pillars at 5x speed.
    ForceAllStructureLockingFalseEnabling this will default lock all structures
    globalVoiceChatFalseVoice chat turns global
    HarvestAmountMultiplier2Specifies the scaling factor for yields from all harvesting activities (chopping down trees, picking berries, carving carcasses, mining rocks, etc.).
    Higher values increase the amount of materials harvested with each strike.
    ItemStackSizeMultiplier2Allow increasing or decreasing global item stack size, this means all default stacksizes will be multiplied by the value given
    KickIdlePlayersPeriod3600Time after which characters that have not moved or interacted will be kicked (if -EnableIdlePlayerKick as command line parameter is set)
    MaxPersonalTamedDinos250Activates a per-tribe dino tame limit. (500 on official servers)
    MaxPlatformSaddleStructureLimit50Changes the maximum number of platformed-creatures/rafts allowed on the ARK (a potential performance cost)
    Example: MaxPlatformSaddleStructureLimit=10 would only allow 10 platform saddles / rafts across the entire ark
    MaxTamedDinos10000Sets the maximum number of tamed Dinos on a Server, this is a global cap.
    NonPermanentDiseasesFalseThis will make Diseases not permanent (you will then lose them if you respawn).
    NoTributeDownloadsTrueDisables downloading characters from other servers
    OnlyAutoDestroyCoreStructuresFalseYou can launch an autodestroy enabled server with this opion to prevent any non-core/non-foundation structures from autodestroying (however they'll still get autodestroyed if a floor that they're on gets autodestroyed,
    of course).
    Official PvE Servers use this option.
    OnlyDecayUnsnappedCoreStructuresFalseIf set, only unsnapped core structures will decay. Useful for eliminating lone pillar/foundation spam on PvP Servers.
    OverrideOfficialDifficulty4Allows you to override the default server difficulty level of 4 with 5 to match the new official server difficulty level.
    OverrideStructurePlatformPreventionFalseUse this override if you want turret or spike structures to be buildable and functional on platform saddles.
    OxygenSwimSpeedStatMultiplier1Use this to set how swim speed is multiplied by level spent in oxygen. The value was reduced by 80% in 256.0.
    PerPlatformMaxStructuresMultiplier1Higher number increases (on a percentage scale) max number of items place-able on saddles and rafts
    PersonalTamedDinosSaddleStructureCost19Determines the amount of dinoslots a platform saddle will use towards the tribe dino limit
    PlatformSaddleBuildAreaBoundsMultiplier1Increasing the number allows structures being placed further away from the platform
    PreventDiseasesFalseThis will completely disable Diseases on the server.
    PreventOfflinePvPFalseUse this to enable the offline raiding prevention option.
    PreventSpawnAnimationsFalseSetting to true lets player characters (re)spawn without the wake up animation.
    PreventTribeAlliancesFalseEnabling this will prevent tribes from creating Alliances
    PreventUploadDinosTruePrevent Cross-ARK Data Transfer
    PreventUploadItemsTruePrevent Cross-ARK Data Transfer
    PreventUploadSurvivorsTruePrevent Cross-ARK Data Transfer
    proximityChatFalseOnly players near each other can see their chat messages
    PvEAllowStructuresAtSupplyDropsFalseSet to true to allow building near supply drop points in PvE mode.
    PvEDinoDecayPeriodMultiplier1Dino PvE Auto-Claim time multiplier
    PvPDinoDecayFalseSet to true to prevent dinosaurs from decaying while the Offline Raiding Prevention is active.
    PvPStructureDecayFalseSet to true to prevent structure from decaying while the Offline Raiding Prevention is active.
    ServerCrosshairTrueUse this to disable the Crosshair on your Server
    ServerForceNoHudFalseHUD always disabled
    ServerHardcoreFalseEnables hardcore mode (player characters revert to level 1 upon death)
    ServerPVETrueDisables PvP, enables PvE
    ShowFloatingDamageTextFalseUse this to enable RPG-style popup text stat mode.
    ShowMapPlayerLocationTrueShow each player their own precise position when they view their map
    StructurePickupHoldDuration0,5Used to specify the quick-pickup hold duration
    Use 0 to disable and have instant pickup
    StructurePickupTimeAfterPlacement30Amount of time in seconds after placement that quick pickup is available
    TamingSpeedMultiplier2.5Specifies the scaling factor for dinosaur taming speed. Higher values make taming faster.
    TheMaxStructuresInRange10500New value for maximum allowed structures on a server
    TribeLogDestroyedEnemyStructuresFalseBy default enemy structure destruction (for the victim tribe) is not displayed in the tribe Logs, set this to true to enable it.
    TribeNameChangeCooldown15Cooldown, in minutes, in between tribe name changes
  • Kaschube

    Closed the thread.

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